Gates to Beyond/Mechanics: Difference between revisions
Appearance
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There are three main statistics that each character in Hastam, including the player character, utilises. Each one has multiple associated skills, and training in the skills improves general proficiency in the statistic as a whole. The statistics, as well as the skills that come under them, are as follows: | There are three main statistics that each character in Hastam, including the player character, utilises. Each one has multiple associated skills, and training in the skills improves general proficiency in the statistic as a whole. The statistics, as well as the skills that come under them, are as follows: | ||
== Body == | |||
This statistic allows one to interact with the physical world in the most obvious ways, as it directly impacts one's physical strength, durability and weapon-wielding capabilities. | This statistic allows one to interact with the physical world in the most obvious ways, as it directly impacts one's physical strength, durability and weapon-wielding capabilities. | ||
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==== Riposte ==== | ==== Riposte ==== | ||
== Mind == | |||
==== Alertness ==== | ==== Alertness ==== | ||
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==== Trickery ==== | ==== Trickery ==== | ||
== Spirit == | |||
==== Dominance ==== | ==== Dominance ==== |
Revision as of 09:12, 20 January 2025
This is a list of intended mechanics in the game Gates to Beyond, the first large-scale RPG associated with the Hastam setting and also likely the first game belonging to the Final Refraction series.
Statistics & Skills
There are three main statistics that each character in Hastam, including the player character, utilises. Each one has multiple associated skills, and training in the skills improves general proficiency in the statistic as a whole. The statistics, as well as the skills that come under them, are as follows:
Body
This statistic allows one to interact with the physical world in the most obvious ways, as it directly impacts one's physical strength, durability and weapon-wielding capabilities.